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xardas_black
Templar
Din: bucuresti
Inregistrat: acum 18 ani
Postari: 413
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Totul despre Thieves Guild ce misiuni treb sa faci ca sa fie acceptat si cum sa intri fara sa-l omori pa Atila
To find the thieves guild, you will need to do 3 quests, with each having another way to accomplish them. First, you need to talk to Jora the merchant. He will tell you he was robed by a guy called Rengaru. This guy hangs out near the merchants. When you talk to him, he'll run away from you. Follow him and talk to him. He'll beg you to leave him alone ect. Ask him the money he stole and you can optional report him to militia (the reporting is recommend if you want to join militia or if you are the militia). Then, you go outside the city and walk towards Akils farm. Theres some small stairs with a goblin. Go up there and go left. Be very carefull here, if you walk to far now, you will run into some strong enemies. On the left, in the mountain cliff, theres a cave. Kill the bandits inside and loot the place. You will find a fish, the description will tell you it looks weird. Open the fish (using control button on it in inventory) and it will reveal a "stinky note". Go back to the city and talk to Halvor (fish seller) in the docks district. You can make a deal with Halvor or report him (again reporting is recommended when playing militia or becoming militia). Now goto the tavern "peg leg" in the docks district. The bouncer will try to sqeeuze money out of you, simply refuse and when you cant beat him alone, run into town to a militia guard. Let moe (the bouncer) hit you once and the city guard will attack him ( keep in mind to not draw weapons at that time). The city guard will slice him up. Go into the tavern and talk to the owner (Kardiff). Ask him for tips (you have to pay gold for those) until you get to the part for a special job. NOTE : DO NOT wear militia armor when doing this quest. He'll tell you to talk with Nagur, the dark fella that sits all day in the tavern. He'll tell you he killed the messenger from Baltram (a merchant in the merchant square of town). He asks you to talk to Baltram to be his messenger and pick up the package. Agree with him ect.. Now if your militia or want to be militia, talk to Lord Andre about this, he will arrest Nagur. You can still do the package run for Baltram. If your not militia or dont wanna become one, you can talk to Baltram, then get the package he asks for at Akil and take the package to Nagur. Wait till you get the profit from it with Nagur. Once that is done, Orlan will tell you that a fellow was looking for you and wants to meet you behind Halvors house/fishstand. Theres a fellow waiting for you called Atilla. If you reported all the crimes, he'll attack you. If you just carried out all the missions, he will give you a rusty key and leave. Once you have this key, jump into the ocean (from the docks) and swim to the right. You'll find a torch lit entrance. Go in there and you will meet the thieves eventually.
Scuze ptr cei care nu stiu engleza
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pus acum 16 ani |
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alexbaros
Farmer
Din: Bucketheadland
Inregistrat: acum 15 ani
Postari: 46
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LoL da cn crezi ca sta sa citeasca atata? mai bn te duci in locul ala cu paturi numai shtiu cum ii zice da te lasa ai sa dormi si e o sua acolo si dai cu marvin mode si apesi butonu k treci prin usa si acolo ii thives guild fara ale complicatii)
_______________________________________ RAAarrrrrrrrrrr!Me Smash!You die!
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pus acum 15 ani |
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